Massively multiplayer online games (MMOs) were some of the earliest social networks. In the late 1990s, MMOs like Ultima...
MMOs and virtual worlds lack modern social-network-like infrastructure for large-scale, shared 3D online experiences.
Core Loop builds technology to power massively multiplayer, social 3D virtual worlds and online game experiences.
Game studios and developers building MMOs or large-scale multiplayer virtual worlds.



